, including all inherited members.
det() const | FX::FXMat3f | |
FXMat3f() | FX::FXMat3f | [inline] |
FXMat3f(const FXMat3f &other) | FX::FXMat3f | |
FXMat3f(const FXMat4f &other) | FX::FXMat3f | |
FXMat3f(FXfloat w) | FX::FXMat3f | |
FXMat3f(FXfloat a, FXfloat b, FXfloat c) | FX::FXMat3f | |
FXMat3f(FXfloat a00, FXfloat a01, FXfloat a02, FXfloat a10, FXfloat a11, FXfloat a12, FXfloat a20, FXfloat a21, FXfloat a22) | FX::FXMat3f | |
FXMat3f(const FXVec3f &a, const FXVec3f &b, const FXVec3f &c) | FX::FXMat3f | |
FXMat3f(const FXQuatf &quat) | FX::FXMat3f | |
identity() | FX::FXMat3f | |
invert() const | FX::FXMat3f | |
isIdentity() const | FX::FXMat3f | |
operator const FXfloat *() const | FX::FXMat3f | [inline] |
operator FXfloat *() | FX::FXMat3f | [inline] |
operator!=(const FXMat3f &a) const | FX::FXMat3f | |
operator!=(const FXMat3f &a, FXfloat n) | FX::FXMat3f | [friend] |
operator!=(FXfloat n, const FXMat3f &a) | FX::FXMat3f | [friend] |
operator*(const FXMat3f &w) const | FX::FXMat3f | |
operator*(const FXVec3f &v) const | FX::FXMat3f | |
operator*(const FXVec2f &v) const | FX::FXMat3f | |
operator*(FXfloat x, const FXMat3f &a) | FX::FXMat3f | [friend] |
operator*(const FXMat3f &a, FXfloat x) | FX::FXMat3f | [friend] |
operator*=(const FXMat3f &w) | FX::FXMat3f | |
operator*=(FXfloat w) | FX::FXMat3f | |
operator+(const FXMat3f &w) const | FX::FXMat3f | |
operator+=(const FXMat3f &w) | FX::FXMat3f | |
operator-() const | FX::FXMat3f | |
operator-(const FXMat3f &w) const | FX::FXMat3f | |
operator-=(const FXMat3f &w) | FX::FXMat3f | |
operator/(const FXMat3f &a, FXfloat x) | FX::FXMat3f | [friend] |
operator/(FXfloat x, const FXMat3f &a) | FX::FXMat3f | [friend] |
operator/=(FXfloat w) | FX::FXMat3f | |
operator<<(FXStream &store, const FXMat3f &m) | FX::FXMat3f | [friend] |
operator=(const FXMat3f &other) | FX::FXMat3f | |
operator=(const FXMat4f &other) | FX::FXMat3f | |
operator=(FXfloat w) | FX::FXMat3f | |
operator==(const FXMat3f &a) const | FX::FXMat3f | |
operator==(const FXMat3f &a, FXfloat n) | FX::FXMat3f | [friend] |
operator==(FXfloat n, const FXMat3f &a) | FX::FXMat3f | [friend] |
operator>>(FXStream &store, FXMat3f &m) | FX::FXMat3f | [friend] |
operator[](FXint i) | FX::FXMat3f | [inline] |
operator[](FXint i) const | FX::FXMat3f | [inline] |
rot(FXfloat c, FXfloat s) | FX::FXMat3f | |
rot(FXfloat phi) | FX::FXMat3f | |
scale(FXfloat sx, FXfloat sy) | FX::FXMat3f | |
scale(FXfloat s) | FX::FXMat3f | |
set(const FXMat3f &other) | FX::FXMat3f | |
set(const FXMat4f &q) | FX::FXMat3f | |
set(FXfloat w) | FX::FXMat3f | |
set(FXfloat a, FXfloat b, FXfloat c) | FX::FXMat3f | |
set(FXfloat a00, FXfloat a01, FXfloat a02, FXfloat a10, FXfloat a11, FXfloat a12, FXfloat a20, FXfloat a21, FXfloat a22) | FX::FXMat3f | |
set(const FXVec3f &a, const FXVec3f &b, const FXVec3f &c) | FX::FXMat3f | |
set(const FXQuatf &quat) | FX::FXMat3f | |
trans(FXfloat tx, FXfloat ty) | FX::FXMat3f | |
transpose() const | FX::FXMat3f | |