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FX::FXMat3f Class Reference

Single-precision 3x3 matrix. More...

#include <FXMat3f.h>

List of all members.

Public Member Functions

 FXMat3f ()
 FXMat3f (const FXMat3f &other)
 FXMat3f (const FXMat4f &other)
 FXMat3f (FXfloat w)
 FXMat3f (FXfloat a, FXfloat b, FXfloat c)
 FXMat3f (FXfloat a00, FXfloat a01, FXfloat a02, FXfloat a10, FXfloat a11, FXfloat a12, FXfloat a20, FXfloat a21, FXfloat a22)
 FXMat3f (const FXVec3f &a, const FXVec3f &b, const FXVec3f &c)
 FXMat3f (const FXQuatf &quat)
FXMat3foperator= (const FXMat3f &other)
FXMat3foperator= (const FXMat4f &other)
FXMat3foperator= (FXfloat w)
FXMat3fset (const FXMat3f &other)
FXMat3fset (const FXMat4f &q)
FXMat3fset (FXfloat w)
FXMat3fset (FXfloat a, FXfloat b, FXfloat c)
FXMat3fset (FXfloat a00, FXfloat a01, FXfloat a02, FXfloat a10, FXfloat a11, FXfloat a12, FXfloat a20, FXfloat a21, FXfloat a22)
FXMat3fset (const FXVec3f &a, const FXVec3f &b, const FXVec3f &c)
FXMat3fset (const FXQuatf &quat)
FXMat3foperator+= (const FXMat3f &w)
FXMat3foperator-= (const FXMat3f &w)
FXMat3foperator*= (const FXMat3f &w)
FXMat3foperator*= (FXfloat w)
FXMat3foperator/= (FXfloat w)
FXVec3foperator[] (FXint i)
const FXVec3foperator[] (FXint i) const
 operator FXfloat * ()
 operator const FXfloat * () const
FXMat3f operator- () const
FXMat3f operator+ (const FXMat3f &w) const
FXMat3f operator- (const FXMat3f &w) const
FXMat3f operator* (const FXMat3f &w) const
FXVec3f operator* (const FXVec3f &v) const
FXVec2f operator* (const FXVec2f &v) const
FXbool operator== (const FXMat3f &a) const
FXbool operator!= (const FXMat3f &a) const
FXMat3fidentity ()
FXbool isIdentity () const
FXMat3frot (FXfloat c, FXfloat s)
FXMat3frot (FXfloat phi)
FXMat3ftrans (FXfloat tx, FXfloat ty)
FXMat3fscale (FXfloat sx, FXfloat sy)
FXMat3fscale (FXfloat s)
FXfloat det () const
FXMat3f transpose () const
FXMat3f invert () const

Friends

FXbool operator== (const FXMat3f &a, FXfloat n)
FXbool operator== (FXfloat n, const FXMat3f &a)
FXbool operator!= (const FXMat3f &a, FXfloat n)
FXbool operator!= (FXfloat n, const FXMat3f &a)
FXMat3f operator* (FXfloat x, const FXMat3f &a)
FXMat3f operator* (const FXMat3f &a, FXfloat x)
FXMat3f operator/ (const FXMat3f &a, FXfloat x)
FXMat3f operator/ (FXfloat x, const FXMat3f &a)
FXStreamoperator<< (FXStream &store, const FXMat3f &m)
FXStreamoperator>> (FXStream &store, FXMat3f &m)


Detailed Description

Single-precision 3x3 matrix.

Constructor & Destructor Documentation

FX::FXMat3f::FXMat3f (  )  [inline]

Default constructor; value is not initialized.

FX::FXMat3f::FXMat3f ( const FXMat3f other  ) 

Initialize matrix from another matrix.

FX::FXMat3f::FXMat3f ( const FXMat4f other  ) 

Initialize from rotation and scaling part of 4x4 matrix.

FX::FXMat3f::FXMat3f ( FXfloat  w  ) 

Initialize matrix from scalar.

FX::FXMat3f::FXMat3f ( FXfloat  a,
FXfloat  b,
FXfloat  c 
)

Initialize diagonal matrix.

FX::FXMat3f::FXMat3f ( FXfloat  a00,
FXfloat  a01,
FXfloat  a02,
FXfloat  a10,
FXfloat  a11,
FXfloat  a12,
FXfloat  a20,
FXfloat  a21,
FXfloat  a22 
)

Initialize matrix from components.

FX::FXMat3f::FXMat3f ( const FXVec3f a,
const FXVec3f b,
const FXVec3f c 
)

Initialize matrix from three vectors.

FX::FXMat3f::FXMat3f ( const FXQuatf quat  ) 

Initialize matrix from quaternion.


Member Function Documentation

FXMat3f& FX::FXMat3f::operator= ( const FXMat3f other  ) 

Assignment.

FXMat3f& FX::FXMat3f::operator= ( const FXMat4f other  ) 

FXMat3f& FX::FXMat3f::operator= ( FXfloat  w  ) 

FXMat3f& FX::FXMat3f::set ( const FXMat3f other  ) 

Set value from another matrix.

FXMat3f& FX::FXMat3f::set ( const FXMat4f q  ) 

Set from rotation and scaling part of 4x4 matrix.

FXMat3f& FX::FXMat3f::set ( FXfloat  w  ) 

Set value from scalar.

FXMat3f& FX::FXMat3f::set ( FXfloat  a,
FXfloat  b,
FXfloat  c 
)

Set diagonal matrix.

FXMat3f& FX::FXMat3f::set ( FXfloat  a00,
FXfloat  a01,
FXfloat  a02,
FXfloat  a10,
FXfloat  a11,
FXfloat  a12,
FXfloat  a20,
FXfloat  a21,
FXfloat  a22 
)

Set value from components.

FXMat3f& FX::FXMat3f::set ( const FXVec3f a,
const FXVec3f b,
const FXVec3f c 
)

Set value from three vectors.

FXMat3f& FX::FXMat3f::set ( const FXQuatf quat  ) 

Set value from quaternion.

FXMat3f& FX::FXMat3f::operator+= ( const FXMat3f w  ) 

Assignment operators.

FXMat3f& FX::FXMat3f::operator-= ( const FXMat3f w  ) 

FXMat3f& FX::FXMat3f::operator*= ( const FXMat3f w  ) 

FXMat3f& FX::FXMat3f::operator*= ( FXfloat  w  ) 

FXMat3f& FX::FXMat3f::operator/= ( FXfloat  w  ) 

FXVec3f& FX::FXMat3f::operator[] ( FXint  i  )  [inline]

Indexing.

const FXVec3f& FX::FXMat3f::operator[] ( FXint  i  )  const [inline]

FX::FXMat3f::operator FXfloat * (  )  [inline]

Conversion.

FX::FXMat3f::operator const FXfloat * (  )  const [inline]

FXMat3f FX::FXMat3f::operator- (  )  const

Unary minus.

FXMat3f FX::FXMat3f::operator+ ( const FXMat3f w  )  const

Matrix and matrix.

FXMat3f FX::FXMat3f::operator- ( const FXMat3f w  )  const

FXMat3f FX::FXMat3f::operator* ( const FXMat3f w  )  const

FXVec3f FX::FXMat3f::operator* ( const FXVec3f v  )  const

Multiply matrix and vector.

FXVec2f FX::FXMat3f::operator* ( const FXVec2f v  )  const

FXbool FX::FXMat3f::operator== ( const FXMat3f a  )  const

Equality tests.

FXbool FX::FXMat3f::operator!= ( const FXMat3f a  )  const

FXMat3f& FX::FXMat3f::identity (  ) 

Set to identity matrix.

FXbool FX::FXMat3f::isIdentity (  )  const

Return true if identity matrix.

FXMat3f& FX::FXMat3f::rot ( FXfloat  c,
FXfloat  s 
)

Multiply by rotation of phi.

FXMat3f& FX::FXMat3f::rot ( FXfloat  phi  ) 

FXMat3f& FX::FXMat3f::trans ( FXfloat  tx,
FXfloat  ty 
)

Multiply by translation.

FXMat3f& FX::FXMat3f::scale ( FXfloat  sx,
FXfloat  sy 
)

Multiply by scaling.

FXMat3f& FX::FXMat3f::scale ( FXfloat  s  ) 

FXfloat FX::FXMat3f::det (  )  const

Determinant.

FXMat3f FX::FXMat3f::transpose (  )  const

Transpose.

FXMat3f FX::FXMat3f::invert (  )  const

Invert.


Friends And Related Function Documentation

FXbool operator== ( const FXMat3f a,
FXfloat  n 
) [friend]

FXbool operator== ( FXfloat  n,
const FXMat3f a 
) [friend]

FXbool operator!= ( const FXMat3f a,
FXfloat  n 
) [friend]

FXbool operator!= ( FXfloat  n,
const FXMat3f a 
) [friend]

FXMat3f operator* ( FXfloat  x,
const FXMat3f a 
) [friend]

Matrix and scalar.

FXMat3f operator* ( const FXMat3f a,
FXfloat  x 
) [friend]

FXMat3f operator/ ( const FXMat3f a,
FXfloat  x 
) [friend]

FXMat3f operator/ ( FXfloat  x,
const FXMat3f a 
) [friend]

FXStream& operator<< ( FXStream store,
const FXMat3f m 
) [friend]

Save to a stream.

FXStream& operator>> ( FXStream store,
FXMat3f m 
) [friend]

Load from a stream.

Copyright © 1997-2009 Jeroen van der Zijp