Jack2  1.9.8
JackSocketServerChannel.h
1 /*
2 Copyright (C) 2004-2008 Grame
3 
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU Lesser General Public License as published by
6 the Free Software Foundation; either version 2.1 of the License, or
7 (at your option) any later version.
8 
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU Lesser General Public License for more details.
13 
14 You should have received a copy of the GNU Lesser General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
17 
18 */
19 
20 #ifndef __JackSocketServerChannel__
21 #define __JackSocketServerChannel__
22 
23 #include "JackSocket.h"
24 #include "JackPlatformPlug.h"
25 #include <poll.h>
26 #include <map>
27 
28 namespace Jack
29 {
30 
31 class JackServer;
32 
38 {
39 
40  private:
41 
42  JackServerSocket fRequestListenSocket; // Socket to create request socket for the client
43  JackThread fThread; // Thread to execute the event loop
44  JackServer* fServer;
45  pollfd* fPollTable;
46  bool fRebuild;
47  std::map<int, std::pair<int, JackClientSocket*> > fSocketTable;
48 
49  bool HandleRequest(int fd);
50  void BuildPoolTable();
51 
52  void ClientCreate();
53  void ClientAdd(int fd, char* name, int pid, int uuid, int* shared_engine, int* shared_client, int* shared_graph, int* result);
54  void ClientRemove(int fd, int refnum);
55  void ClientKill(int fd);
56 
57  public:
58 
61 
62  int Open(const char* server_name, JackServer* server); // Open the Server/Client connection
63  void Close(); // Close the Server/Client connection
64 
65  int Start();
66  void Stop();
67 
68  // JackRunnableInterface interface
69  bool Init();
70  bool Execute();
71 };
72 
73 } // end of namespace
74 
75 #endif
76