#include <ksmedia.h>
Data Fields | |
union { | |
FLOAT x | |
FLOAT dvX | |
}; | |
union { | |
FLOAT y | |
FLOAT dvY | |
}; | |
union { | |
FLOAT z | |
FLOAT dvZ | |
}; |
__MINGW_EXTENSION { ... } |
__MINGW_EXTENSION { ... } |
__MINGW_EXTENSION { ... } |
FLOAT _DS3DVECTOR::dvX |
FLOAT _DS3DVECTOR::dvY |
FLOAT _DS3DVECTOR::dvZ |
FLOAT _DS3DVECTOR::x |
FLOAT _DS3DVECTOR::y |
FLOAT _DS3DVECTOR::z |