libmpdclient
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mpd
connection.h
Go to the documentation of this file.
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/* libmpdclient
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(c) 2003-2019 The Music Player Daemon Project
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This project's homepage is: http://www.musicpd.org
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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- Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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- Neither the name of the Music Player Daemon nor the names of its
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contributors may be used to endorse or promote products derived from
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this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef MPD_CONNECTION_H
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#define MPD_CONNECTION_H
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#include "
protocol.h
"
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#include "
error.h
"
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#include "
compiler.h
"
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#include <stdbool.h>
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struct
mpd_async
;
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struct
mpd_connection
;
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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mpd_malloc
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struct
mpd_connection
*
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mpd_connection_new
(
const
char
*host,
unsigned
port,
unsigned
timeout_ms);
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mpd_malloc
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struct
mpd_connection
*
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mpd_connection_new_async
(
struct
mpd_async
*async,
const
char
*welcome);
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void
mpd_connection_free
(
struct
mpd_connection
*connection);
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const
struct
mpd_settings
*
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mpd_connection_get_settings
(
const
struct
mpd_connection
*connection);
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bool
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mpd_connection_set_keepalive
(
struct
mpd_connection
*connection,
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bool
keepalive);
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void
mpd_connection_set_timeout
(
struct
mpd_connection
*connection,
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unsigned
timeout_ms);
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mpd_pure
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int
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mpd_connection_get_fd
(
const
struct
mpd_connection
*connection);
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mpd_pure
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struct
mpd_async
*
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mpd_connection_get_async
(
struct
mpd_connection
*connection);
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mpd_pure
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enum
mpd_error
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mpd_connection_get_error
(
const
struct
mpd_connection
*connection);
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mpd_pure
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const
char
*
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mpd_connection_get_error_message
(
const
struct
mpd_connection
*connection);
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mpd_pure
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enum
mpd_server_error
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mpd_connection_get_server_error
(
const
struct
mpd_connection
*connection);
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mpd_pure
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unsigned
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mpd_connection_get_server_error_location
(
const
struct
mpd_connection
*connection);
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mpd_pure
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int
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mpd_connection_get_system_error
(
const
struct
mpd_connection
*connection);
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bool
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mpd_connection_clear_error
(
struct
mpd_connection
*connection);
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mpd_pure
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const
unsigned
*
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mpd_connection_get_server_version
(
const
struct
mpd_connection
*connection);
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mpd_pure
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int
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mpd_connection_cmp_server_version
(
const
struct
mpd_connection
*connection,
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unsigned
major,
unsigned
minor,
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unsigned
patch);
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#ifdef __cplusplus
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}
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#endif
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#endif
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